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Xcom 2 long war 2
Xcom 2 long war 2







xcom 2 long war 2

To me, LW2 is Xcom2 I can't imagine playing it any other way. Or going back to 4 to 6 soldier per mission only.Īlthough I completed vanilla, I've completely forgotten what playing it is like.

xcom 2 long war 2

All I read about the expansion does not excite me much and it is not worth going back to explosive meta and terrible geoscape mechanics.Īlso not being able to have LW2 classes is a major No-No in my book. I cannot go back to Xcom 2 vanilla experience, even with a few new weapons and enemies. Personally I do get the impression this new expansion took several clues from Long War.Īrchangel wrote:I am sure to not buy the expansion until there is a LW2 version for it. With only the marketing text to go by, the community can't have informed discussions on this topic. There is merit to the alternative of biting the bullet early to do a full integration upfront - especially if there's more commission money dictating that. It would get the new enemies and smaller features into LW2 faster, at the cost of more balance work overall. Maybe that's inherently already possible, I haven't done any XCOM2 modding myself.Īssuming the above is possible, if I was then the code architect for LW2 I might consider a phased approach to integration. To speculate with zero knowledge of what's actually the case: if I was the code architect for this expansion, I'd make sure to let modders pick and choose which features they want to enable. Thatsxcombaby wrote:I'm guessing that Jake/Garth created this expansion with you guys (LW2 mod) in mind and to ensure all of the moving parts play nice with each other.









Xcom 2 long war 2